kqn2: Aunty Tau's Decay
Latest live Version: ut4_kqn2_a5
The second of three "quickmaps". Stupid name, but it was... quick. After Slimefalls (kqn1), it was back to WhiteClock. Mapping was not a primary/major focus at the time, so much of my mapping time was spent trying to learn how to do things I wanted to do, and lots of "AHH!" and "ooohhh..." moments concerning techniques (and bad habits) I had utilized already in my maps.
I have always loved math, geometry, calculus, etc, and sci-fi and fantasy. I love foundations of equality, and then building basics upon them, with (lots of) rewards for wit, quick and earned over time, and a VERY strong consideration for teamwork. Unfortunately, I tend to dream big (initially), and at this point I was not very good at trimming things back very well. Were I to reconstruct this today? Hmmm, perhaps it would be more well liked. Perhaps the name (kqn2) played a hand in its comatose state.