Kitty City

Gametypes Supported:

FFA, LMS, TDM, TS, FTL, CAH, CTF, Bomb, FT, GunGame

Number Of Players:

Single: 16, Team: 32 (16/team)

Latest live Version: ut4_kittycity_a3

Although this one appears to be inspired by Metropolis, it is not. Even a cursory perusal of the maps I have created will show that I have a VERY strong love of making maps where people can fall off of things. From Frenzee! to the KickOff! series to Up The Junction, a common theme is height and falling (to your death). Or being pushed. Or kicked. Or being clumsy.

For CTF and CAH, the spawns are Blue-Bottom, Red-Top (typical for my maps), and the CTF flags are in the mid- left and right buildings. When you leave your spawn, when facing the center of the map, YOUR flag will be to the left, enemy flag to the right. The layout is pretty simple; there are (basically) three (3) levels/floors, and various Katwalks between the largest center building, and the four (4) buildings opposite each of the four flat faces, as well as katwalks to the angled faces of the center building.

In the center of the center building is a shaft with a nice pulsing beam. This was inspired by Willy Wonka, Fizzy Lifting Drink specifically. The shaft goes all the way through the building through the top and bottom. However, it is guarded by lasers at top and bottom. At bottom, the lasers are just above the Fog. Would be a shame for someone to accidentally fall into that Fog, so the lasers shred you before such tragedy can occur. You are welcome! At the top, it would also be a shame if one were to float up and out into the harsh atmosphere, so lasers will also shred you up nicely before that can happen. Simply hop into the beam, and you will be (fizzy) lifted up! Please, have fun with this! Try to hop off a ledge, and drop until you touch one of the lasers, dropping into the beam at the last moment before the lasers can shred you up, and rise up, up, UP! But not too far... I have already been asked how to get OUT of the beam; well, that is a toughie. Do not go too far INTO the beam, for one. Riding an edge a short way, and moving out of it is my suggestion. Using crouch can help.

At the very bottom is the Fog. Please feel free to spend time there, and listen for the voices. They are the disembodied voices of those who failed before your last failure! Oh... and there are... mmm... growly things down there too, but I would not worry about them too much. Your body will feed them, but you wil not feel a thing. Probably...

(In my opinion, the screenshots do not come close to doing the map justice. The lighting makes it rough to capture it really well.)

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